The web development community has plenty of easy solutions for interactive design. Although most websites can now be interactive, we need to keep moving forward and innovating. It's easy to focus on coding, but sometimes the actual design considerations for different screen sizes are often overlooked.
A lot of interactive design learning materials talk about basic aspects, such as using the extra space on the desktop to make the display on the phone easier. However, many things go beyond these basics. With the advent of screens of all sizes, we need to think further about these aspects of design and user experience.
Most user experience principles are about desktop websites. Users on the market mostly use keyboards, touchpads, and mice, which gives us more design possibilities to adhere to a high-quality user experience. However, we still need to adhere to some guiding principles, and interactive design solutions can ensure that our design switches perfectly between different screen sizes. Points to consider
The desktop design has the following considerations:
• Extended grid design, which allows users to easily find content of interest
• Horizontal navigation, sub-menus, large drop-down menus to easily filter content
• Interactive and expanded pages are better for desktop sites
• Leave enough space for advertisements, side content, additional introductions, and telephone answering
• The navigation bar can be used to guide users to click, but is not suitable for small screens
• Learn about new technologies, including those that can affect design and user experience
• Wide footers, margins, etc.
Websites should take advantage of the desktop's powerful scalability to give users more choices. After the user has used the mobile phone or tablet application, he should be directed to use the desktop version of the application, so as to obtain more functions and a better user experience.
From the perspective of user experience, it is important to confirm that the desktop design is flexible, can seamlessly switch between different screen sizes, and also has traditional desktop operating functions such as a keyboard. Although the netbook is not as popular as before, it also needs to consider its experience. It is a little smaller than the traditional computer. 2. tablet
Tablet PCs are becoming more and more popular, and tablet PCs are probably not a fleeting meteor, it will continue to develop as a new trend of network interaction for a long time. Therefore, we must not understand its design as the "second place" desktop design when doing tablet user experience. Its design can be completely independent of desktop design, and we should independently seek new user experience interaction methods.
The biggest feature of a tablet is touch. This requires us to develop new user experiences in new ways. However, many users still stay on the Internet and click. So we have a responsibility to develop more and more touch user experiences. Points to consider:
In tablet development, we must be biased towards app-conscious development and design, and try not to be as close to desktop design as possible:
• More touch space, especially the navigation keys. Being able to operate with one finger is too important in tablet development.
• The tab bar and collapsible menu are especially important in touch screen design. Because this can save a lot of space. And don't just use them on the sidebar, but blend them into the entire site.
• Do not think that tablet design simply reduces the overall size of the desktop website design, or you will lose a lot of practicality.
• Use buttons or button-like designs for simple operations, such as links.
• Don't think that users use the same brand of tablet as you, and even consider making a back button.
• The design should be optimized for retinal display. Although only iPod has retinal display at present, we have to admit that most people still use iPod.
3. mobile phone
Saving space has to be said to be the most important. Always keep in mind while developing, maybe a desktop user prefers the functionality and interactivity of the website, and then a mobile user is more just to see the content and do some simple operations, but it must be fast. Points to consider:
In addition to the large touch screen button design needs to be considered, mobile phone development should pay attention to the following points:
• Use the easiest way to interact and minimize additional functionality. Keep users focused on what matters most.
• For websites with a lot of content, try to make the filters as friendly as possible. Users do not like typing on the screen. It is best to let them directly select some categories.
• Try to show your website with minimal design and don't take up too much functional area.
• Larger fonts and better type display. Try not to let users zoom in again!
• Add excerpts before some large pieces of content, so that they delete content.
• Tabs, expandable menus, and navigation are always important!
• Try not to use pop-up boxes, notifications, and advertisements. If possible, please be as friendly as possible.
• If possible, try to keep the minimum number of pages on your mobile site at all times. Of course, this is not universal on all websites, but if you consider it, it is best to use web effects to switch content to avoid too long content.
Tablet and mobile users are expected to surpass desktop users in 2015. With that in mind, we need to learn more than just interactive design. We also need to have different design concepts for the design of three different platforms, but we also need to maintain consistency between different platforms. I have to remember that the picture display should be friendly, the touch method must be good, and the content display must be reasonable. Of course, the biggest problem is how to organize and display website content between different screen sizes.