I. Keep the web simple
The most important point of a good website is the simplicity and simplicity of the interface. Have you heard of the "KISS" rule? "Keep It Simple Silly." Works for all sites.
It's easy for producers to fall into the trap of using all possible web page skills, such as frames, tables, fonts, GIF animations, etc. This is certainly good, but if there are more Make your visitors dazzled, overwhelmed, and not impressed.
Remember, just because you can create an effect, it doesn't mean you have to create it. First ask yourself: What is the value of adding this technology to my web page? Is it better to express my theme to visitors?
Second, simplicity is not tedious
The true meaning of simplicity is not dull and tedious. Many people will be fooled by the extra singular effects of a website and ignore the validity of the information.
What it means to keep it simple is to think about how to make your website's information the same as your visitors expect and need. Techniques and effects should be used where appropriate, on effective information, and to keep visitors focused on what they want to focus on.
Clear design + effective technology = a good site
Know your readers
You are not making your web pages in a vacuum, nor are you making them for yourself. If so, you might as well put it on your computer. You publish your website in the hope that some people stop to visit it. And these people are your readers.
The better you know your readers, the more influential your website will be. Does your reader have a slow cat? Then you better pay special attention to the size of the web page; do they want to hear music clips? You have to think about the music format on the web. Is your reader a textile worker? So blood red and black are best not to choose; or are they hardcore gamers? You should avoid pastel colors and patterns.
Definition of a good site: Provide elegant readers with high-quality information through elegant style design.
Four or five "fingers"
For a good website, clear navigation is also the minimum standard. Visitors should let them know where they were on the site at the time and happily navigate your site through your guidance. For example, one thing you can do is to minimize the number of "Next" choices so people don't get lost in the long list of choices.
Did you know? The average human brain considers five or fewer items as a group, but when it faces more than five items, it must divide them into smaller sub-groups to deal with, so say, keep you It makes sense to group your choices within five or less. Your visitors can quickly find the item they want to choose.
Five or three clicks
For website makers, visitors are God, and another way to please God is to keep them from getting more than three clicks when getting information. Think about it, when you visit a website, click on it. . . Click. . . Click. . . Click again. . . again. . . I just found the information you want, or haven't found it, what would you think?
What's more, what happens when your visitor digs into the site to find the information they need, but ends up scratching their heads? They definitely won't go around, they will leave your homepage and go surfing somewhere else, and they may never come back.
Six or thirty seconds of waiting time
When a visitor enters your site, he should be able to easily find the information he needs. There is an unwritten rule: When a visitor decides where to go next, don't let the page he is watching download for more than 30 seconds. If this time passes, you will begin to lose your "God".
Make sure your page is a moderate size without unlimited downloads. If most of your visitors use a modem, try to keep the total page size (including page images) at 45K.
Make sure your page design plan is clear and clear, so that visitors only need a quick glance to grasp your website navigation and know what they should choose next.
Balance is an important part of a good website design.
Balance between text and images. Unless the content determines that this is a fully text or fully imaged website, you need to use intuition and aesthetics to make judgments so that one does not overwhelm the other.
Balance between download time and page content. Of course you want a beautiful page, but you also have to balance your page content, because many of your visitors are reading it via modem. Is the picture of your website really worth the wait?
Balance between background and foreground. We can draw beautiful patterns on white paper. On the webpage, it is very exciting if we can make beautiful structures and backgrounds. But it's also easy to drown your content in your background.
Moderate frames are a good complement to your web pages, but like all the elements of a website, you should never abuse them!
If you want to create a visible navigation structure, such as a table of contents, frames are a very suitable way. For example, this page has three frames-what you see now, the navigation bar is on the right, the title, Advertising and description columns are at the top.
But the frame is not "everything." For example, tables are better if you want to display information in rows or columns.
Nine, keep learning
Creating web pages is a continuous learning process. Launching your first version of your website is just the beginning! Technology and tools are constantly improving, and our understanding of how people use online resources is constantly changing. To create a good website, you can't revel in past achievements.
Check out other sites. If you want to be a great novelist, you must keep reading other good works. If you want to be a great playwright you have to watch more good movies. Similarly, if you want to design a great website, you must look at other good websites. But when you look at a website, you can find the advantages and disadvantages of this website, pay attention to what you should learn, and what errors you should avoid.
View the original file. When you see something you like, use the function of viewing the original file on your browser to see how this effect is made. Behind the page you will find something that will surprise you.
Read and learn. Learn the techniques and design methods you learned as much as possible.